Dan Carlin Presents an Immersive Memory
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Dan Carlin Presents an Immersive Memory

Podcast legend Dan Carlin, of Hardcore History, uses the power of virtual reality to transport audiences into one of the most extreme battlefields in history — The Western Front of the First World War.

War Remains will have its world premiere at the 2019 Tribeca Film Festival.

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the hellish landscape of wwI

 
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In War Remains,

viewers enter a detailed physical set overlaid with a virtual environment that lets them literally reach out and touch the hellish landscape.

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As educational as it is exhilarating, the piece blends Dan Carlin’s classic narrative style with moments of unfettered combat to bring viewers closer to history than ever before. Even after exiting the immersive simulation and returning to the present day, audiences are left with the realization that, more than 100 years later, this war has yet to release its grip on the world.

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Dan Carlin’s two long-running podcasts are among the most popular in the world. Part storyteller, part analyst, Carlin has mastered the art of looking at subjects from multiple angles and dissecting and thinking about them in original ways. His passion is contagious, his ideas are captivating, and his approach to the past is unlike anything taught in a classroom.

War Remains, presented by Dan Carlin, is directed by Brandon Oldenburg, and produced by MWM Immersive with development by Flight School Studio and audio design by Skywalker Sound. MWM Immersive is the division of MWM that creates and distributes VR and AR experiences made by the world’s best storytellers.

 
 
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experience the events that shocked the world

 
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Virtual Reality creates other dimensions. The medium allows the storyteller to engage the audience in a way that previous storytelling genres haven't been able to tap into. The engagement level is so much higher because the audience is 100% involved. It's an active not passive experience.

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There are no distractions to break the mood and let reality intrude. Because of that the suspension of disbelief is so much easier to achieve. The audience is virtually transported into another world. It becomes all they can see and hear. It's akin to dragging the moviegoers out of their seats and into the film they've been watching. Its immersive. They are THERE.

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At times it can seem so real that the human body will unconsciously react to what's going on in the experience even though the conscious mind knows that it's an illusion. Someone once explained it to me by saying that this technology can fool a person's “Lizard Brain”. Being able to activate that part of a person's sensory system is an amazing tool to put into the hands of someone trying to make their audience feel that they're inhabiting the tale. It's one less layer of reality separating the audience from the story.

— Dan Carlin

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